Chan Young Park – Immersive Storytelling

Immersive storytelling through the integration of design, technology, and humanity.

featured projects

Masters of Flight

  • Role

    Lead Designer & Developer

  • Client

    National Geographic

  • Year

    2017

  • Project Description

    Masters of Flight introduced a whole new way of presenting landscape-ratio videos on mobile devices, which were usually considered more suitable for portrait-ratio media. The goal was to present wide ratio video footages in mobile devices without cropping. The immersive multimedia gallery, uniquely designed for this project, integrated smooth zoom effect into user scroll interaction to solve this problem. The final design was authentic and powerful enough. The immersive gallery evolved into a new interactive storytelling product that has been used repeatedly in a number of different articles. Masters of Flight won four Webby Awards including Best Visual Design category in 2018.

  • Creative Stack

    HTML, SCSS, Javascript (Gulp, Babel, Node.js), Custom immersive media gallery framework, Adobe CC

  • Team Members & Collaborators

    Senior Designer, Photo Editor, Video Editor, Writer, Editor, Producer

  • Recognition
    • Four Webby Winner in 2018 including ‘Best Visual Design Aesthetic’ and ‘Best Use of Video or Moving Image’

All Eyes on Mars

  • Role

    Lead Developer, UX/UI Designer

  • Client

    National Geographic

  • Year

    2021

  • Project Description

    In February 2021, the new rover from NASA landed on Mars. Prior to that historic event, National Geographic researched the expected activities by the new rover and created an interactive experience with 3D graphics. The goal was to create an immersive multimedia gallery experience, combining multiple videos, images, maps, and data visualizations.

  • Creative Stack

    HTML, SCSS, Javascript (React + Gulp), Custom parallax rendering framework, Adobe CC

  • Team Members & Collaborators

    Graphics Editors, Cartographers, 3D Illustrators, Photo Editor, Video Editor, Writer, Producer

Prototyping Augmented Reality

  • Role

    Lead UX/UI Designer & Developer

  • Client

    National Geographic

  • Year

    2017

  • Project Description

    At the beginning of 2017, National Geographic began to actively explore the possibility of various AR products. AR storytelling and AR data visualization were two major interests of the company. AR TF team designed and developed several working prototypes as proof of concepts. By the end of 2018, National Geographic produced the story of archaeopteryx, the first AR storytelling experience, which was first introduced in the Future of StoryTelling conference.

  • Creative Stack

    Swift, C#, Unity, Vuforia, SketchApp, Adobe CC

    China’s Supercaves

    • Role

      Lead Developer

    • Client

      National Geographic

    • Year

      2014

    • Project Description

      Part of the Gebihe cave system in China, the Miao Room ris the world’s second largest known underground chamber by area. This immersive article plays the stunning 3D-rendered videos following the viewer’s mouse scrolling. The interactive experience provides a unique experience as if the viewer is actually exploring the inside of the cave. Laser scan technology was used to populate the initial blueprint of the cave. While exploring the article, viewers can see some areas of the cave remain black. Those are hidden parts to the laser scanners’ sights.

    • Creative Stack

      HTML, SCSS, Javascript, Adobe CC

    • Recognition
      • Gold Medal in Gráficos Online, Malofiej 23, 2015

      • Silver Medal in Combination Print & Digital, Society for News Design (SND36), 2015

    Solar System in Action

    • Role

      Lead Developer, UX/UI Designer

    • Client

      National Geographic

    • Year

      2021

    • Project Description

      This high-fidelity interactive experience is based on pre-rendered videos that are solely controlled by user scrolls. The user experience applied in this piece is the result of many years of practices, probably one of the most robust solutions among similar experiences produced by National Geographic.

    • Creative Stack

      HTML, SCSS, Javascript, Adobe XD

    • Team Members & Collaborators

      Graphics Editor, 3D Illustrator, Writer, Editor, Producer

    other projects

    Hiking Grand Canyon

    Lead Developer, UX/UI DesignerNational Geographic, 2016

    When cartographer Charles Preppernau and graphics editor Manuel Canales came up with an idea to turn the gigantic Grand Canyon map into an interactive essay, we realized that this project could become a sensational UX art piece. The interactive route animation and interpolated camera movement was optimized and user-tested a number of times for the sleekest user interaction.

    Health Care Cost Quiz

    Lead Designer & DeveloperPBS NewsHour, 2020

    This interactive quiz experience shows that the price tag for common procedures can be staggeringly different, depending on where the patient receives care. Simple yet convenient page UX help the viewers fully engaged in the serious and complicated experience more easily. It won the Webby People’s Voice Award in Best Individual Editorial Feature in 2021.

    Walking Tokyo

    Lead Designer & DeveloperNational Geographic, 2019

    As a part of National Geographic Magazine’s Cities Issue in April 2019, photographer David Guttenfelder took snapshots of streets in Tokyo on foot, and published a story based on his work. Walking Tokyo is a special spin-off project presenting b-sides images and footages that the photographer had taken in the city. The mosaic grid gallery created for this project is a reflection of the extraordinary characteristics of the images that were focusing on peculiar moments of the city’s mundane life.

    The New Europeans

    Lead Designer & DeveloperNational Geographic, 2016

    As The New Europeans, the story of immigrants in Europe, had to deal with a number of high-res images and footages at the same time, the unique grid design solution became handy. As short videos were used as thumbnails, the grid experience was often referred to as “Harry Potter Gallery.”

    North by Christoph Niemann

    Lead Designer & DeveloperNational Geographic, 2017

    When National Geographic Traveler hired illustrator Christoph Niemann for a special promotion of Svalbard cruise package, the company planned a special digital promotion for the travel package. A custom animation framework was developed to produce this complex interactive article using multiple images and videos, which was used in many other projects later. It was the first Ellie Awards finalist article by NGT.

    Along the Mekong

    Lead Designer & DeveloperNational Geographic, 2019

    Along the Mekong is National Geographic Traveler and Christoph Niemann’s second collaboration to promote National Geographic Expeditions, the company’s tour package product.

    Galápagos by Grandpa Chan

    Lead Designer & DeveloperNational Geographic, 2018

    This parallax storytelling experience was produced to promote National Geographic Expeditions, the company’s tour package product.

    A Lasting Destruction

    Lead DeveloperNational Geographic, 2021

    In remembrance of Tulsa Massacre, National Geographic produced this photography-based visual description of the incident.

    A Woman’s War

    Lead Developer, Animation DesignerNational Geographic, 2019

    Photographer Robin Hammond visited four different countries and interviewed women who have been through the wars in each region. This special edition was published in celebration of International Day of the Girl Child in 2018. In this special interactive article, CSS3 animation was heavily applied with the in-house-developed custom parallax.

    Explore the Ocean in 24 Hours

    Lead Designer & DeveloperNational Geographic, 2017

    National Geographic and Rolex produced this content as part of the partnership to promote exploration and conservation. The interactive experience used the full-bleed parallax media gallery originally developed for National Geographic Traveler.

    Katie’s New Face

    Lead Designer & DeveloperNational Geographic, 2018

    This award-winning interactive article introduced a face transplant patient’s challenging journey to recover. The curtain-style gallery experience was developed to present severely graphic images in a mild way.

    Draining California

    Lead DeveloperNational Geographic, 2014

    This interactive data visualization reports serious droughts in California using 3D-rendered data visualization.

    The Big Meltdown

    Lead Designer & DeveloperNational Geographic, 2018

    This article experience presents how much climate change makes surprising impacts In Antarctica. Fully customized page layout was applied to the article.

    Mindsuckers Novellas

    Lead Designer & DeveloperNational Geographic, 2014

    This award-winning interactive graphic novellas series was National Geographic’s one of the earliest attempts to produce immersive storytelling experience. It was meticulously arranged and designed with multiple image layers per scene, containing voice narration and sound effects.

    Gender Revolution: Nine Lives

    Lead Developer, UX/UI DesignerNational Geographic, 2016

    In January 2017, National Geographic Magazine released a provocative issue titled Gender Revolution, which covered articles exclusively about gender. The grid photo gallery experience was designed and delivered for the digital version of this cover story.

    Path of Persecution

    Lead Designer & DeveloperNational Geographic, 2017

    This interactive media experience presents what Photographer William Daniels witnessed from the front lines of the Rohingya refugee crisis.

    Mementos

    Lead Designer & DeveloperPBS NewsHour, 2020

    The PBS NewsHour spoke with 11 artists and writers about which memento best expressed their experience, an artifact they’d tuck inside a time capsule.

    Best Trips 2018

    Lead Designer & DeveloperNational Geographic, 2017

    National Geographic Traveler introduces places to visit in 2018. “Hummingbird Gallery” was used in the project.

    Best Trips 2019

    Lead Designer & DeveloperNational Geographic, 2018

    At the end of every year, National Geographic Traveler introduces places to visit next year. This article introduces the places to visit in 2019. “Hummingbird Gallery” was used in the project.

    Around the World in 24 Hours

    Lead Designer & DeveloperNational Geographic, 2016

    An interactive travelogue of 24 places around the world by National Geographic Traveler. Full-bleed parallax media gallery has been developed, which has been adopted into a number of photo-driven interactive projects over the course of coming years. It has become one of the most successful product in 2016 from NGT.

    The American Nile

    Lead DesignerNational Geographic, 2013

    This article is known to be the first interactive article that was produced by National Geographic Magazine.

    Elections Special by PBS NewsHour

    Lead UX/UI Designer & Front-End DeveloperPBS NewsHour, 2020 – 2021

    During the presidential election in 2020, PBS NewHour provided a number of news and information to the public through various tools and media outlet. As a lead designer for the presidential election coverages, I designed the entire election special news experiences that covered from Iowa Caucus to post-election analysis.

    COVID-19 Time Lapse Map

    Lead UX/UI Designer & DeveloperPBS NewsHour, 2020

    In March 2020, PBS NewsHour published a coronavirus status map across the United States to provide the overview of coronavirus pandemic status to their readers. It was the first full-scale interactive data visualization project by NewsHour. This project was particularly important as the map was provided to over 300 PBS member stations to implement on their own websites.